![]() Note: as we’ve chosen “Smart animate” as the animation type, layers that exist in both Artboards but are visually different will transition smoothly, but only if the relevant layer structure and layer names remain consistent. Select the Button object on Artboard 2 and establish a Connector that connects to Artboard 3. Specifically, we’ll rotate the expanded card to the left upon the click of a button, and then set up a timer to rotate it to the right before returning to its original state. Step 4: Create a (Relatively) Complex Timed Animationĭuring this next and final step, we’ll create a singular animation that actually spans across several Artboards and individually animates several objects rather than the entire Artboard. If you’re using Figma in a web browser, this opens a new tab. Want to see what we’ve done so far in action? Click the “Present” button (i.e. Check the “Smart animate matching layers” checkbox (common elements such as the back button and the navigation will not animate if left unchanged).“Ease Out” / “300ms” (over the course of 300ms, the animation will start off fast and slow down towards the end).“Push” / “←” (“Artboard 2” will push itself onto the screen from the right).“Navigate to” / “Artboard 2” (tapping will cause the user to navigate to Artboard 2).“On tap” (the interaction will be triggered by tapping).These Artboards are now connected.Īfter dropping the Connector onto Artboard 2, the Connection settings (which should now be revealed), should look like this: Then, assuming that you’re still in Prototype mode, drag the Connector (that is, the bordered circle that shows a + when hovered) into Artboard 2. Select the Cards frame (yes, the entire frame, since it doesn’t really matter which card ends up being tapped right now). This isn’t relevant to the tutorial specifically, but still awesome.įor this next step, let’s try an interaction that connects one Artboard to another Artboard, otherwise known as a “Connection”. It should be easy enough to Resize ( shift + ⌘ + ↑↓←→) and Nudge ( shift + ↑↓←→) the objects accordingly.īy the way, you might notice (if you click on the Frame) that the cards and their spacing can be rearranged quite easily. ![]() Since the shadow’s blur variable is 30 and Frames can be any size, we’ll need to resize the Frame to allow for an extra 30 spacing around its edges. Now, you’ll notice that the shadows are oddly cut off by the newly converted Frame, but this is actually standard behavior for overflowing content, and it can be fixed relatively easily. Switch to Prototype mode ( ⌥ + 9) where the Overflow behavior setting will now be available, and then change the dropdown option from No scrolling to Horizontal scrolling. This is likely because, in Figma, Frames can be nested within other Frames, which is slightly different from what Artboards do in other tools like Sketch, Adobe XD, and so on. Wait, does this mean that Artboards are actually Frames? Indeed: what other UI design tools call Artboards, Figma calls Frames. frames can have overflowing content that can be scrolled horizontally or vertically (this is what we’ll be attempting).framed children become aligned relative to their Frame, whereas Grouped children are still relative to their Artboard.grouped children scale with the Group, whereas Framed children are a little more stubborn (a feature, not a bug).I won’t dive into this too much, but the main difference between a Group and a Frame is that Groups wrap their children tightly, whereas Frames can be any size. Start by selecting Cards from the Layers Panel (left sidebar), and then from the Design Panel (right sidebar this time) change the Group option to Frame using the dropdown. Connections direct us to new Artboards, but that’s not what we’ll be doing in Step 1. This is one example of how we can make our mockups dynamic without having to create what Figma calls “Connections”. Let’s start with Artboard 1, making the selection of cards that overflow the viewport horizontally scrollable. Step 1: Create a Horizontally Scrollable Frame
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |